How to check internet connection in Unity
Hello programmers, In this article, I will show how to check the internet connection in Unity.
Before we get started with the building process, we need to know a few concepts. Let’s first discuss them one by one.
Application.internetReachability
This returns the type of internet connectivity that is currently possible on the device.
This property is primarily useful to distinguish good or bad internet connections from carrier networking.
Syntax:-
Application.internetReachability
NetworkReachability.NotReachable
This property is used to check whether the network is not reachable.
Syntax:-
NetworkReachability.NotReachable
The below-given program is to check internet connection in Unity :-
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CheckConnection : MonoBehaviour { // Start is called before the first frame update void Start() { if (Application.internetReachability == NetworkReachability.NotReachable) { Debug.Log("Error. Please Check your internet connection!"); } else { Debug.Log("Connected to Network"); } } }
Output :-
Internet Connection is ON :-
Internet Connection is OFF :-
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