Copy surface in Pygame Python

In this tutorial, we will learn how to copy surfaces in Python using the Pygame library.

Surfaces play an important role in pygame because when creating a game the first thing any user is going to see is how the game looks and creating a surface in pygame is pretty easy using the functions already present like pygame.display.set_mode() with the desired length and width of the surface.

Copying surface in Pygame

The concept of copying pygame surfaces comes in handy when we want to create the exact same surfaces.

import pygame

pygame.init()

screen = pygame.display.set_mode((500,400))

newScreen = pygame.Surface.copy(screen)

pygame.display.update()

First of all, we have initialized the Pygame after importing it so that all the Pygame functions run properly.

Then, we used a pygame.Surface.copy() function to copy one surface onto another. This function takes one argument which is the variable name of the surface we are supposed to copy.

This function ensures that any changes in the new surface will not affect the already defined surface, but any changes in the copied surface will in turn make changes in the new surface.

In the end, we have used pygame.display.update() function to update the screen of all the changes that are made.

Thus we have seen how to copy surfaces in Pygame Python.

Also read: Pygame screen.blit example

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