What is JPanel in Java with Examples
Hello, folks! This tutorial will explain how to use JPanel in Java with examples.
JPanel in Java with Examples
In this tutorial, we will understand the Java JPanel in a step-by-step manner. The topics that are covered in this tutorial are :
- Introduction to JPanel
- Constructors in JPanel
- Methods in JPanel
- Creation of a Basic JPanel
Furthermore, this tutorial will develop and build your Java skills and help you to make an application using JPanel. Do read this tutorial completely and at the end, I will provide some additional links. These links will consist of tutorials to further explore these topics.
Introduction to JPanel
The JPanel is a class of java.swing
package which is extended from the Java AWT package. It is known for being the simplest form of container in creating lightweight window applications. It includes and can combine various components such as labels, buttons, and other panels also.
Above all, It is represented as a window not containing a title bar or border. As a result, it is basically the simplest container with the default layout as Flow Layout.
Constructors in JPanel
There are several ways to initialize a JPanel in Java. Let’s explore them.
JPanel()
– Creates a new JPanel with a buffer and a flow layout.JPanel(boolean isDoubleBuffered)
– Initializes a new JPanel with identified buffering strategy.JPanel(LayoutManager layout)
– Specifies a new JPanel with the given layout manager.
Let us see an implementation of one of the above constructors.
//Creation of a JPanel JPanel panel = new JPanel();
Methods in JPanel
We will look at some of the most commonly used methods in JPanel class. I will define each of them with their definition below.
add(Component c):
Adds the specified component to the panel.setLayout(LayoutManager l):
Sets the given layout manager of the panel.remove(Component c):
Removes the specified component.paramString():
It is intended for debugging because it returns a string depiction of the JPanel.updateUI():
Resets the UI property.setUI(PanelUI ui):
Sets the UI of an object that gets rendered.
As a result, these methods are very useful while dealing with application building a huge GUI.
Creation of a Basic JPanel
Firstly, we will create a basic JFrame and then create our JPanel. Secondly, we will now create a label and some buttons and then add them to the panel. Lastly, we will set the background color of the panel, add it to the frame and display it.
Let’s look at the code:
// Java Program to explain JPanel with an example // Required Imports import java.awt.*; import javax.swing.*; class JPanelExample extends JFrame { public static void main(String[] args) { //Creation of a JFrame JFrame frame = new JFrame("JPanel Example"); frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); frame.setBounds(100, 200, 300, 300); JLabel label = new JLabel("JLabel Title"); //Creating a JLabel with title JPanel panel = new JPanel(); // Creating a JPanel JButton button1,button2; // Initializing JButtons button1 = new JButton("Hello!"); //Creating a Button1 with a title button2 = new JButton("Welcome to CodeSpeedy!"); //Creating a Button2 with a title panel.add(button1); //Adding the button1 to panel panel.add(button2); //Adding the button2 to panel panel.add(label); //Adding the leabel to panel panel.setBackground(Color.CYAN); //Setting the BG of the panel frame.add(panel); // Adding panel to frame frame.setVisible(true); //Displaying the frame } }
Output:
I hope you enjoyed reading this tutorial and upskilled your Java skills. Thanks for reading and keep learning!
Also Read:
Leave a Reply