Official euro (€) symbol in LaTeX

Official euro (€) symbol in LaTeX

By Parvez Akhtar Pasha | November 16, 2023

Many packages provide commands to get the euro symbol in LaTeX. But if you want an accurate euro symbol as official, you have to load the eurosym package with the [official] option in the preamble. Like this. \usepackage[official]{eurosym} Now you can use the \euro{} command to get the euro symbol, and you can put any […] Read More

Disable autocorrect in a TextField in SwiftUI

By Samim

In this tutorial, we will see how to disable autocorrect in a TextField in SwiftUI. Autocorrect is a built-in feature that automatically suggests and corrects words as users type. .... Read More

Clone or duplicate an existing GameObject in Unity C#

By Faruque Ahamed Mollick

In this tutorial, you are going to learn how to clone an object in Unity with the help of C# programming. Below are the steps that I am going to follow in order to clone or duplica.... Read More

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In this tutorial, we will learn about what is edge detection, the types of edge detection, Applications of edge detection, and how to perform edge detection using Python. What is e.... Read More

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In this tutorial, we will see how to adjust the List row separator visibility and color in SwiftUI. We can adjust the separator visibility and color for a List by using the listRow.... Read More

Text underneath an underbrace and above an overbrace in LaTeX

By Parvez Akhtar Pasha

This tutorial teaches you how to get text underneath an underbrace and above an overbrace in LaTeX. Generally, we use \underbrace and \overbrace to get a brace under or above an eq.... Read More

How to vertically center a text on a page in LaTeX?

By Parvez Akhtar Pasha

In this tutorial, I will show you various methods to center a text or block of text vertically on a page in LaTeX. Method 1. You can use the \vfill command before and after the tex.... Read More

Create a Custom Menu Item in Unity Editor

By Faruque Ahamed Mollick

You often notice that many of the Unity assets add a new menu item after importing it to the Unity project. Those menu items are created by the author of the assets. Creating a men.... Read More